Let's Rock

Build your squad and defend the base from hordes of zombies.

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Lets rock
Lets rock
Lets rock
Lets rock
Lets rock
Lets rock
Lets rock
Lets rock

Sea Fishing

The sea is full of fish, and the restaurant won’t build itself. Tap the fish, catch them straight from the water, dodge sharks — then head to the kitchen and turn your catch into sushi and dishes for your guests. The better you fish, the stronger the kitchen becomes; the stronger the kitchen, the farther the ocean takes you — from coastal waters to new locations. More than 1,000,000 downloads and 1,300+ reviews, and it all came organically, without a single dollar spent on ads. In 2026 it was fully rebuilt: new graphics and a redesigned progression system.

Keep it Up

Keeping the ball in the air seems easy until you try it. Tap at the right moment, toss the ball, and keep the combo going as long as possible. There is only one rule, but every player has their own record.

Keep it Up gameplay slide 1
Keep it Up gameplay slide 2
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Hook & Sink: Pirate Battles

Hook & Sink: Pirate Battles

A pirate naval battle where your ammo is gathered with a fishing rod. Cast the line, pull up whatever you find — fish or junk — and fling it at the enemy ship. The more precise your aim and the better your timing, the faster your opponent sinks. You can practice solo or jump into online PvP against real players. A fast, funny, and cartoonish game.

In development

Bright underwater game world with colorful fish

Katana Kitchen: Sushi

You are the sushi chef behind the counter of a small Japanese restaurant. Fish flies onto the cutting board, the katana slices it into pieces, and those pieces become sushi. Guests arrive, the line grows, and the finished dish goes to whoever placed the order first. Slice in advance or by the order — that is the whole game. A culinary time-management game where your earnings let you upgrade the kitchen and storefront: from Sakura Street to Ginza.

Zombies attack a fortified base and a combat vehicle

Wasteland Siege: Zombie Survival

The world is over, but the guitar remains. By day, you patch up your shelter, drag in whatever is left lying around, and bolt on another cannon to the cart. At night, the gates close, a crowd pours out of the darkness, and you meet it at the wheel with the volume maxed out. Then you drive out onto the map toward another shelter and smash it yourself: instead of sending troops, you get behind the wheel and go. The defense you built against the dead is now used against the living. Mid-core PvP where the build of the cart, base layout, and how late you hit the brakes decide everything.

VOYA Dream Games

We are a small independent studio. We were brought together by one simple idea: we play games ourselves and make games for people like us. Not “products for an audience,” but the kind of games we want to play ourselves. We work fast. No committees and no half-year pre-production: an idea becomes a playable prototype in weeks, and what works goes into production and reaches release. Art, game design, and development are all in-house — which is why we move so quickly while keeping the quality high. Our games have been downloaded more than a million times, and that million came organically, without buying traffic or a marketing budget. We work with publishers and take on external orders: full production cycle, prototyping, art, or a vertical slice to validate a concept before you commit to it entirely. To publishers, studios, and founders with an idea that needs hands — write to us.

VOYA Games

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